Paper
8 December 2022 Design and implementation of ice and snow tourism based on virtual reality technology
Lidong Zhang, Dongming Liu II, Jing Zhang, Xin Pu
Author Affiliations +
Proceedings Volume 12474, Second International Symposium on Computer Technology and Information Science (ISCTIS 2022); 124741Q (2022) https://doi.org/10.1117/12.2653752
Event: Second International Symposium on Computer Technology and Information Science (ISCTIS 2022), 2022, Guilin, China
Abstract
With the development of science and technology, virtual reality technology has gradually matured. The traditional method of promoting tourist attractions with the help of video cannot meet people's needs, so we build an ice and snow tourism system based on virtual reality technology. By software unity3D, build scenes, add characters, animals, snow scenes, etc. the virtual ice and snow world is present perfectly, provide people with a virtual space, strengthen people's perception of the ice and snow world by means of human-computer interaction, and let people experience ice and snow travel.
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Lidong Zhang, Dongming Liu II, Jing Zhang, and Xin Pu "Design and implementation of ice and snow tourism based on virtual reality technology", Proc. SPIE 12474, Second International Symposium on Computer Technology and Information Science (ISCTIS 2022), 124741Q (8 December 2022); https://doi.org/10.1117/12.2653752
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KEYWORDS
Virtual reality

Cameras

Control systems

Navigation systems

Particles

Computer simulations

Data conversion

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