Paper
22 March 2007 Building intuitive 3D interfaces for virtual reality systems
Author Affiliations +
Abstract
An exploration of techniques for developing intuitive, and efficient user interfaces for virtual reality systems. Work seeks to understand which paradigms from the better-understood world of 2D user interfaces remain viable within 3D environments. In order to establish this a new user interface was created that applied various understood principles of interface design. A user study was then performed where it was compared with an earlier interface for a series of medical visualization tasks.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Vivek Vaidya, Srikanth Suryanarayanan, Mathias Seitel, and Rakesh Mullick "Building intuitive 3D interfaces for virtual reality systems", Proc. SPIE 6509, Medical Imaging 2007: Visualization and Image-Guided Procedures, 65091X (22 March 2007); https://doi.org/10.1117/12.710511
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Human-machine interfaces

Virtual reality

Visualization

3D acquisition

Error analysis

Mirrors

Optical tracking

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