Paper
5 August 2015 Spatial augmented reality based high accuracy human face projection
Dong Li, Jinghui Xie, Yufeng Li, Dongdong Weng, Yue Liu
Author Affiliations +
Abstract
This paper discusses the imaging principles and the technical difficulties of spatial augmented reality based human face projection. A novel geometry correction method is proposed to realize fast, high-accuracy face model projection. Using a depth camera to reconstruct the projected object, the relative position from the rendered model to the projector can be accessed and the initial projection image is generated. Then the projected image is distorted by using Bezier interpolation to guarantee that the projected texture matches with the object surface. The proposed method is under a simple process flow and can achieve high perception registration of virtual and real object. In addition, this method has a good performance in the condition that the reconstructed model is not exactly same with the rendered virtual model which extends its application area in the spatial augmented reality based human face projection.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dong Li, Jinghui Xie, Yufeng Li, Dongdong Weng, and Yue Liu "Spatial augmented reality based high accuracy human face projection", Proc. SPIE 9618, 2015 International Conference on Optical Instruments and Technology: Optical Systems and Modern Optoelectronic Instruments, 96180P (5 August 2015); https://doi.org/10.1117/12.2192662
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KEYWORDS
Projection systems

3D modeling

Cameras

Calibration

Head

Augmented reality

Eye models

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