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A number of technologies must be highly integrated to provide immersive XR experiences to users. This applies not only to XR hardware but also to content creation and distribution technologies. In this session, I will discuss an immersive XR workflow and introduce key technologies being developed or under development at Sony. Because of the diversity and depth of technology, one company cannot develop everything. This means that creating an immersive XR market requires collaboration among companies with powerful technologies and/or specific applications.
Hiroshi Mukawa
"SONY: Immersive XR workflow and technologies", Proc. SPIE 11764, SPIE AVR21 Industry Talks II, 117640U (31 March 2021); https://doi.org/10.1117/12.2597471
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Hiroshi Mukawa, "SONY: Immersive XR workflow and technologies," Proc. SPIE 11764, SPIE AVR21 Industry Talks II, 117640U (31 March 2021); https://doi.org/10.1117/12.2597471