Paper
11 October 2023 Word game prediction and difficulty classification based on machine learning
Wenzhe Zhang
Author Affiliations +
Proceedings Volume 12800, Sixth International Conference on Computer Information Science and Application Technology (CISAT 2023); 128005J (2023) https://doi.org/10.1117/12.3003958
Event: 6th International Conference on Computer Information Science and Application Technology (CISAT 2023), 2023, Hangzhou, China
Abstract
This article focuses on the Wordle game, a word puzzle game that has become extremely popular on social media. Based on the research objectives, three models have been proposed to solve the problem: a model for predicting the number of players, a model for predicting the number of attempts, and a model for classifying word difficulty. For the problem of predicting the number of players, the (Autoregressive Integrated Moving Average-Support Vector Machine) ARIMA-SVM model was proposed. The results showed that the ARIMA-SVM model performed about 17% better than the ARIMA model. To address the problem of predicting the number of attempts, the Random Forest Regression model was proposed. In regard to the problem of classifying word difficulty, the GA-FCM clustering model was proposed. Finally, this paper contributes to the difficulty classification of words based on different word attributes, and the experimental results showed that (Genetic Algorithm-Fuzzy C-Means) GA-FCM performed significantly better than the FCM model in all indicators.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Wenzhe Zhang "Word game prediction and difficulty classification based on machine learning", Proc. SPIE 12800, Sixth International Conference on Computer Information Science and Application Technology (CISAT 2023), 128005J (11 October 2023); https://doi.org/10.1117/12.3003958
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KEYWORDS
Autoregressive models

Performance modeling

Random forests

Fuzzy logic

Decision trees

Genetic algorithms

Education and training

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