Paper
27 October 1992 Development of high-resolution head-ported displays for a virtual environment
Arden Strasser
Author Affiliations +
Proceedings Volume 1815, Display Technologies; (1992) https://doi.org/10.1117/12.131315
Event: International Symposium on Optoelectronics in Computers, Communications, and Control, 1992, Hsinchu, Taiwan
Abstract
The ideal head-ported display for virtual reality requires features not yet simultaneously achievable. We have attempted to satisfy the need for wide field of view, low weight, balance, color range, brightness, binocular vision, etc. With knowledge of their relationships one can not only prevent over-design, but partially sacrifice some less-important capabilities. Conceptual and experimental studies have been performed towards realizing and improving on such a display system.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Arden Strasser "Development of high-resolution head-ported displays for a virtual environment", Proc. SPIE 1815, Display Technologies, (27 October 1992); https://doi.org/10.1117/12.131315
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KEYWORDS
Information operations

Mirrors

Eye

Relays

CRTs

Lenses

Beam splitters

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