Paper
15 May 1997 Stereoscopic 3D graphics generation
Zhi Li, Jianping Liu, Y. Zan
Author Affiliations +
Proceedings Volume 3012, Stereoscopic Displays and Virtual Reality Systems IV; (1997) https://doi.org/10.1117/12.274449
Event: Electronic Imaging '97, 1997, San Jose, CA, United States
Abstract
Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Zhi Li, Jianping Liu, and Y. Zan "Stereoscopic 3D graphics generation", Proc. SPIE 3012, Stereoscopic Displays and Virtual Reality Systems IV, (15 May 1997); https://doi.org/10.1117/12.274449
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KEYWORDS
Visualization

3D modeling

3D displays

Eye

Stereoscopic displays

Cameras

Retina

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