Paper
22 December 2000 Use of 3D techniques for virtual production
Oliver Grau, Marc C. Price, Graham A. Thomas
Author Affiliations +
Proceedings Volume 4309, Videometrics and Optical Methods for 3D Shape Measurement; (2000) https://doi.org/10.1117/12.410895
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
Virtual production for broadcast is currently mainly used in the form of virtual studios, where the resulting media is a sequence of 2D images. With the steady increase of 3D computing power in home PCs and the technical progress in 3D display technology, the content industry is looking for new kinds of program material, which makes use of 3D technology. The applications range form analysis of sport scenes, 3DTV, up to the creation of fully immersive content. In a virtual studio a camera films one or more actors in a controlled environment. The pictures of the actors can be segmented very accurately in real time using chroma keying techniques. The isolated silhouette can be integrated into a new synthetic virtual environment using a studio mixer. The resulting shape description of the actors is 2D so far. For the realization of more sophisticated optical interactions of the actors with the virtual environment, such as occlusions and shadows, an object-based 3D description of scenes is needed. However, the requirements of shape accuracy, and the kind of representation, differ in accordance with the application. This contribution gives an overview of requirements and approaches for the generation of an object-based 3D description in various applications studied by the BBC R and D department. An enhanced Virtual Studio for 3D programs is proposed that covers a range of applications for virtual production.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Oliver Grau, Marc C. Price, and Graham A. Thomas "Use of 3D techniques for virtual production", Proc. SPIE 4309, Videometrics and Optical Methods for 3D Shape Measurement, (22 December 2000); https://doi.org/10.1117/12.410895
Lens.org Logo
CITATIONS
Cited by 10 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Cameras

3D modeling

3D displays

3D image processing

Imaging systems

Video

Volume rendering

RELATED CONTENT

Texture blending on 3D models using casual images
Proceedings of SPIE (December 19 2013)
Real-time 3D hand tracking in a virtual environment
Proceedings of SPIE (May 30 2003)
Real-time 3D light field transmission
Proceedings of SPIE (May 04 2010)
A real-time 3D interface using uncalibrated cameras
Proceedings of SPIE (March 14 2005)

Back to Top