KEYWORDS: Image compression, Computer programming, Video coding, Video, Binary data, Optical engineering, Cameras, 3D video compression, 3D image processing, Video compression
This work proposes an efficient bit-plane-based lossless depth-map coding method for an MPEG 3-D video coding scheme. This method uses the distinctive image characteristics between bit planes of the depth map. In the simulations, the performances of the proposed coding method are compared with those of the conventional lossless coding methods, i.e., JPEG-LS, JPEG-2000, and H.264/AVC, in terms of the intra- and also intercoding modes. In intracoding mode, the proposed method achieves the highest compression ratios as 14.28:1 on average. JPEG-LS, JPEG2000, H.264/AVC (CAVLC), and H.264/AVC (CABAC) obtain the compression ratios as 9.74:1, 7.68:1, 9.13:1, and 10.97:1, respectively. In intercoding mode, the proposed method also accomplishes the highest compression ratios as 28.91:1 on average. However, H.264/AVC (CAVLC) and H.264/AVC (CABAC) obtain the compression ratios as 19.82:1 and 23.45:1, respectively.
A lot of 3D contents haven been widely used for multimedia services, however, real 3D video contents have been
adopted for a limited applications such as a specially designed 3D cinema. This is because of the difficulty of capturing
real 3D video contents and the limitation of display devices available in a market. However, diverse types of display
devices for stereoscopic video contents for real 3D video contents have been recently released in a market. Especially, a
mobile phone with a stereoscopic camera has been released in a market, which provides a user as a consumer to have
more realistic experiences without glasses, and also, as a content creator to take stereoscopic images or record the
stereoscopic video contents. However, a user can only store and display these acquired stereoscopic contents with his/her
own devices due to the non-existence of a common file format for these contents. This limitation causes a user not share
his/her contents with any other users, which makes it difficult the relevant market to stereoscopic contents is getting
expanded.
Therefore, this paper proposes the common file format on the basis of ISO base media file format for stereoscopic
contents, which enables users to store and exchange pure stereoscopic contents. This technology is also currently under
development for an international standard of MPEG as being called as a stereoscopic video application format.
Multimedia service can be categorized as conversational, streaming, and download services, which differ in temporal and semantic quality requirements. Performance of SVC (Scalable video coding) is analyzed in the three dimensional (spatio-temporal) frequency domain. Based on the analysis, SVC scheme can be modified to satisfy various requirements as being compliant to the international standards. Decoding without enhancement layer data results in drift phenomenon. Several drift-free techniques are analyzed.
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